How can I become a better artist?Whether you are just starting out as an artist or you feel like your progress has stalled, these tips and suggestions from various DA members may help you to continue moving forward. I've paraphrased and edited in some cases to showcase the tips that I found particularly insightful.How can I become a better artist? by FriendlyHand
For inspiration, check out Mindcandyman on conceptart. Look at the first couple of pages of his sketchbook (2002) and then jump to about page 40 (2004) to see how far someone can progress in about 2 years (and beyond): http://www.conceptart.org/forums/showthread.php?t=870&page=41
Studying realism would be a good first step. Even if you want to work in, say, a comic book style, you need to have a handle on realistic drawing. Knowing realism will help you improve your drawings a lot. Let's say you want to get better at dragons, you could study lizards and snakes for the body structure and birds and bats for wing structure. Dinosaurs as well, but those are a little hard to find nowadays.
hello i'm DAVID DEMARET aka "MOONCHILD", the name here was taken so it will be "Moonchild's pixels" or Moonxels
AUTHORS and TEAMS,
I'm availlable for your cover art, illustrations, concept art and character design...just ask!
You can license my existing artwork for your covers for a reasonnable fee, don't hesitate to contact me.
For cover art and jobs enquiries, you can reach me at email@example.com
On a side note, I'm not availlable for free projects, sorry about that but I don't have time for free stuff.
a bit about me:
I'm working in the game industry for 20 years now, worked on games like DUKE NUKEM 3D, DRIVER, KING KONG, LORD OF THE RING, GHOST RECON...
but my real passion was always illustrations.
Current Residence: paris
Favourite genre of music: metal stuff mainly
Favourite style of art: Fantasy/SciFi
Operating System: Windows 8.1
Favourite cartoon character: captain Harlok (Albator)
Personal Quote: "If you want it, you can do it"